Tuesday, March 1, 2011

CARDS ANYONE?


Anyone who hangs out with Roger or Diana knows that they love playing 'Progressive Rummy'.
Its a card game that is actually quite easy to learn and play. And the great thing about it is that you can actually drink, eat and play all at the same time, really! These things not necessarily in priority order, seem to be top choices for things to do with
the Davis'. So if you are incline to give it a try and join in. There will be a number of our guests on hand to teach you. So don't be afraid to inquire. So who are they you ask?...well, Buzz, Karen, Russell, Martie, Paul, Mike, Laura, Reagan, Fumi, Ani, Tim to name but just a few...

During this trip we will be having a bit of fun competition for those wanting to play. NO, of course it's optional. YES, it includes winners, prizes and verification of scores of course. You really thought we would trust you? Not when it comes to cards!...oh so now you want to play huh? Well join in, hang on to those scoresheets as we will be keeping track to determine the awards of the prize. Karen and Buzz has graciously accepted to assist us on this activity. And so check-in with them and ask them for the rules to win.

More specific details for this contest will be provided at the resort... Following is the rules for the game...but trust me, it's a lot easier to join in and pick it up from actually playing the game...it's not hard, really-give it a try!

PROGRESSIVE RUMMY GUIDELINES

1 standard playing deck of 52 cards plus 2 jokers (minimum) • 6 players maximum per 1 deck of cards


Object of the Game – Player with lowest point wins


RULES OF THE GAME

  • Determine who will start the deal by turning cards face up in front of each player and the first player with a “Jack” is the first determined dealer.
  • All cards are face value……Ace’s = 1 (with the exception for the first round in which the Ace is a wild card and worth 15 points……tens and face cards= 10 point each. Wild cards are worth 15 points including the Joker cards.
  • Begin the first hand with “Aces” being wild; the second hand “Twos” are wild…..through Kings.
  • Ace is always low as one , and never high King.
  • Dealer deals 7 cards to each player, starting at his/her left.
  • Dealer turns over the top card after dealing everyone 7. Dealer is the first to play by either taking the card turned over or drawing from the deck. If dealer gets a wild card, he/she has the option to keep it to play later.
  • Object is to get rid of all cards in your hand with the lowest point value. You must initially have 25 points to lay down and can do so with a minimum of three of a kind (3 tens would work or 2 fives and a wild card, etc.) or a run of three or more of the same suit that add up to 25 points. You can also have two sets of three cards or more that add up to 25 points as well (Example; Game 5, Fives are wild, you can lay 3 Fours = 12 + 3 cards of the same suit, 5, 6, & 7 hearts = 18, your total points 12 + 18 = 30 to lay down, qualifies for 25 or more points).
  • Once you lay down your initial 25 points, you must wait until your next turn to play cards in your hand on any other players “lay downs”. You may continue to lay down additional runs or three of a kind that are of any value on your turn. You may also exchange a card in your hand that is being used by a wild card on any of the “lay downs”….but the wild card taken from the table on others set lay down cards must be used at that time. You cannot hold the wild card for use in your hand for a subsequent turn.
  • If you draw a wild card off the deck pile you have the option to use it or choose to play it later and keep in your hand till your decision to discard. Again remember, Wild Cards are worth 15 points!
  • Once the draw card pile is gone, then the play is to go around one last time till a player cannot play in which case the game is over and everyone counts their points to tally or…
  • The first player to get rid of all of their cards is the winner of that round. All other players get charged the number of points in their hands for the score sheet.
  • At the end of the game (13 rounds……..Ace being the first round and the King is the last round) the player with the least number of points is the winner of that game.
  • Each game must have a minimum of two players and a maximum of no more than six players.
  • The winner of the 13 rounds will be the player with the lowest average for all games played.



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